Build Demo1.06 is now live - general bugfix patch


In preparation for a new major update to the demo in line with the upcoming Kickstarter launch, this update fixes a few long standing bugs. It also includes a time stat in the end screen for speed runners to measure their run time.

New Features

  • Added time spent in run to the end game stats screen.

New Audio

  • Voiced Eebi (the farmer)

Bugs/Polish

  • Unity Engine Updated
  • Upgrade icons are now animated in the world and on the info splash screen.
  • Fix for ironman mode being hidden but still selectable in the main menu.
  • Projectile trails no longer destroy when the projectile is killed. Instead they finish their trail before destroying
  • Updated VFX for player projectile destroying
  • Tweaks to the Dialogue box
  • Tweaked lap of honour description text to make clear that it’s only Upgrades, Superpowers and Max Health Increases collected in the current run that you keep.
  • Fixed sound of burning thorns getting stuck on forever if the player quits while they are burning.
  • Map collider now uses a composite rather than individual segments. Reduces weird moments allowing objects to pass through the map at segment edges.
  • Removed gaps in the tree branch colliders.
  • Removed hidden ramps in the grass collider that caused the player to be pushed upwards when dodging across.
  • The player will now keep shooting in the last direction aimed on the gamepad.
  • The crosshair no longer disappears when you dodge.
  • Fixed weird cases of triggering Superpowers early by shooting or dodging.
  • Fixed triggering weapon fire at the end of dialogue if using the mouse to click through.
  • Tweak pop up text when in storm to clarify that the storm will damage the player.
  • Slightly reduce the health of Wallcrawler and Flying Flower enemies by 1HP.

Files

beyond-the-long-night-demo-win.zip 265 MB
Version 12 Jan 06, 2022

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